Methods
void ReGen_TextureGenUVs()
void GetPerformance()
void FreeTextureMem()
void RestoreTextureMem()
Inherits from Hms::CHmsViewport → MwFoundations::CMwNod
void ReGen_TextureGenUVs()
void GetPerformance()
void FreeTextureMem()
void RestoreTextureMem()
bool EmulateCursor
const MwFastBuffer<wstring> Display_Win32DeviceNames
bool Alpha01BlendEdges
uint Alpha01ClipRef_NoAtoC
const float TimeGpuMs_Total
const float TimeGpuMs_Particles
const uint cPerf_BufferRefract
const float Fill01_BufferRefract
bool AsyncRender
CMwNod@ VisionResourceFile
bool ShotHqLighting_Enable
CMwNod@ ShotHqLightingParam
bool ShadowCache_Enable
const SVisShadowCacheMgr@ ShadowCacheMgr
bool EnableVolumetricFog
float FogTexMaxDepth
float FogSliceDistribCoef
float ScatteringCoef
float AbsorptionCoef
float FogAmbientTweak
float ExtinctionTweak
float PhaseAnisotropy
float HeightDensity0
float HeightScalingCoef
vec3 Albedo
float NoiseMaxDensity
float NoiseScalingCoef
void ScreenShotDoCaptureWebp()
void ScreenShotDoCaptureTga()
void ScreenShotDoCaptureJpg()
void ScreenShotDoCaptureDDS()
void ShaderConstantLogBindedValues()
const wstring DisplayName
const uint cPixelSwapX
const uint cPixelSwapY
const uint cPixelSwapHudX
const uint cPixelSwapHudY
CHmsViewport::ERenderDevice DeviceKind
ERenderDevice::PC0
ERenderDevice::PC1
ERenderDevice::PC2
ERenderDevice::PC3
uint iSubDevice
CHmsViewport::EPC3Quality PC3_Quality
EPC3Quality::VeryFast
EPC3Quality::Fast
EPC3Quality::Nice
EPC3Quality::VeryNice
EPC3Quality::Ultra
CHmsViewport::EBitmapQuality BitmapQuality
EBitmapQuality::PC0
EBitmapQuality::PC1
EBitmapQuality::PC2
EBitmapQuality::PC3
UnnamedEnum MultiSampleType
UnnamedEnum DeferredAA
UnnamedEnum::None
UnnamedEnum::FXAA
UnnamedEnum::SS_2x2
UnnamedEnum::SS_3x3
uint DisplaySyncIntervalCount
bool EnableTripleBuffer
bool ArePortalsActive
uint PortalMaxRecur
bool IsPickingPossible
vec2 LimitRectMin
vec2 LimitRectMax
const uint TimeTickToPresent
const uint TimeQueryIssueToFinish
bool TargetFpsEnable
uint TargetFps
float TargetFpsMinScaleZ
float TargetFpsMaxScaleZ
float TargetFpsSpeed
const float AverageFps
float MipScaleZ_SysConfig
float MipScaleZ_Production
const float MipScaleZ
UnnamedEnum TextureRender
UnnamedEnum::None
UnnamedEnum::CameraFx
UnnamedEnum::All
UnnamedEnum RenderShadows
UnnamedEnum::Disable
UnnamedEnum::Fake
UnnamedEnum::Mask
UnnamedEnum::Depth
UnnamedEnum::Pssm
UnnamedEnum::PssmAO
UnnamedEnum RenderProjectors
UnnamedEnum::Disable
UnnamedEnum::RenderCube
UnnamedEnum::_2dNoClipZ
bool PreLoadProjectors
bool EnableLightFlares
bool RenderZoneVPacker
bool EnableTessellation
bool IsPureDevice
float FullScreenBrightness
float FullScreenContrast
float FullScreenGamma
const MwFastBuffer<wstring> DisplayNames
const wstring ScreenShotFullName
bool ScreenShotForceRes
uint ScreenShotWidth
uint ScreenShotHeight
uint ScreenShot360_Height
bool ScreenShotUseAlpha
uint ScreenShotTileX
uint ScreenShotTileY
UnnamedEnum ScreenShot360
UnnamedEnum::None
UnnamedEnum::Equirectangular
UnnamedEnum::Cubemap
UnnamedEnum PixelOutput
UnnamedEnum::Default
UnnamedEnum::Depth
UnnamedEnum::Depth_DofBlur
UnnamedEnum::Depth_Motion_MotionLen
UnnamedEnum::ShadowDynaInAlpha
UnnamedEnum::SpecIntens
UnnamedEnum::FaceNormalInC
UnnamedEnum::MotionRbx
MwFastBuffer<CHmsZoneOverlay@> Underlays
MwFastBuffer<CHmsCamera@> Cameras
MwFastBuffer<CHmsZoneOverlay@> Overlays
CSystemConfig@ SystemConfig
const CSystemWindow@ SystemWindow
const CHmsPicker@ Picker
CHmsConfig@ Config
CHmsAmbientOcc@ HmsAmbientOcc
UnnamedEnum AmbientOcc
UnnamedEnum::Off
UnnamedEnum::On
bool MgrParticle_UseCameraMotion
bool MgrParticle_PauseKeepCameraMotion
string IdName
const MwId Id
Documentation from build 2019-11-19 18:50:52
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