Members
const string FeatureLevel
bool ZBuffer_Near1_Far0
bool ZBuffer_Float
Inherits from Vision::CVisionViewport → Hms::CHmsViewport → MwFoundations::CMwNod
const string FeatureLevel
bool ZBuffer_Near1_Far0
bool ZBuffer_Float
void ReGen_TextureGenUVs()
void GetPerformance()
void FreeTextureMem()
void RestoreTextureMem()
bool EmulateCursor
const MwFastBuffer<wstring> Display_Win32DeviceNames
bool Alpha01BlendEdges
uint Alpha01ClipRef_NoAtoC
const float TimeGpuMs_Total
const float TimeGpuMs_Particles
const uint cPerf_BufferRefract
const float Fill01_BufferRefract
bool AsyncRender
CMwNod@ VisionResourceFile
bool ShotHqLighting_Enable
CMwNod@ ShotHqLightingParam
bool ShadowCache_Enable
const SVisShadowCacheMgr@ ShadowCacheMgr
bool EnableVolumetricFog
float FogTexMaxDepth
float FogSliceDistribCoef
float ScatteringCoef
float AbsorptionCoef
float FogAmbientTweak
float ExtinctionTweak
float PhaseAnisotropy
float HeightDensity0
float HeightScalingCoef
vec3 Albedo
float NoiseMaxDensity
float NoiseScalingCoef
void ScreenShotDoCaptureWebp()
void ScreenShotDoCaptureTga()
void ScreenShotDoCaptureJpg()
void ScreenShotDoCaptureDDS()
void ShaderConstantLogBindedValues()
const wstring DisplayName
const uint cPixelSwapX
const uint cPixelSwapY
const uint cPixelSwapHudX
const uint cPixelSwapHudY
CHmsViewport::ERenderDevice DeviceKind
ERenderDevice::PC0ERenderDevice::PC1ERenderDevice::PC2ERenderDevice::PC3
uint iSubDevice
CHmsViewport::EPC3Quality PC3_Quality
EPC3Quality::VeryFastEPC3Quality::FastEPC3Quality::NiceEPC3Quality::VeryNiceEPC3Quality::Ultra
CHmsViewport::EBitmapQuality BitmapQuality
EBitmapQuality::PC0EBitmapQuality::PC1EBitmapQuality::PC2EBitmapQuality::PC3
UnnamedEnum MultiSampleType
UnnamedEnum DeferredAA
UnnamedEnum::NoneUnnamedEnum::FXAAUnnamedEnum::SS_2x2UnnamedEnum::SS_3x3
uint DisplaySyncIntervalCount
bool EnableTripleBuffer
bool ArePortalsActive
uint PortalMaxRecur
bool IsPickingPossible
vec2 LimitRectMin
vec2 LimitRectMax
const uint TimeTickToPresent
const uint TimeQueryIssueToFinish
bool TargetFpsEnable
uint TargetFps
float TargetFpsMinScaleZ
float TargetFpsMaxScaleZ
float TargetFpsSpeed
const float AverageFps
float MipScaleZ_SysConfig
float MipScaleZ_Production
const float MipScaleZ
UnnamedEnum TextureRender
UnnamedEnum::NoneUnnamedEnum::CameraFxUnnamedEnum::All
UnnamedEnum RenderShadows
UnnamedEnum::DisableUnnamedEnum::FakeUnnamedEnum::MaskUnnamedEnum::DepthUnnamedEnum::PssmUnnamedEnum::PssmAO
UnnamedEnum RenderProjectors
UnnamedEnum::DisableUnnamedEnum::RenderCubeUnnamedEnum::_2dNoClipZ
bool PreLoadProjectors
bool EnableLightFlares
bool RenderZoneVPacker
bool EnableTessellation
bool IsPureDevice
float FullScreenBrightness
float FullScreenContrast
float FullScreenGamma
const MwFastBuffer<wstring> DisplayNames
const wstring ScreenShotFullName
bool ScreenShotForceRes
uint ScreenShotWidth
uint ScreenShotHeight
uint ScreenShot360_Height
bool ScreenShotUseAlpha
uint ScreenShotTileX
uint ScreenShotTileY
UnnamedEnum ScreenShot360
UnnamedEnum::NoneUnnamedEnum::EquirectangularUnnamedEnum::Cubemap
UnnamedEnum PixelOutput
UnnamedEnum::DefaultUnnamedEnum::DepthUnnamedEnum::Depth_DofBlurUnnamedEnum::Depth_Motion_MotionLenUnnamedEnum::ShadowDynaInAlphaUnnamedEnum::SpecIntensUnnamedEnum::FaceNormalInCUnnamedEnum::MotionRbx
MwFastBuffer<CHmsZoneOverlay@> Underlays
MwFastBuffer<CHmsCamera@> Cameras
MwFastBuffer<CHmsZoneOverlay@> Overlays
CSystemConfig@ SystemConfig
const CSystemWindow@ SystemWindow
const CHmsPicker@ Picker
CHmsConfig@ Config
CHmsAmbientOcc@ HmsAmbientOcc
UnnamedEnum AmbientOcc
UnnamedEnum::OffUnnamedEnum::On
bool MgrParticle_UseCameraMotion
bool MgrParticle_PauseKeepCameraMotion
string IdName
const MwId Id
Documentation from build 2019-11-19 18:50:52
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