CGameManialinkFrame

ManiaPlanet API


CGameManialinkFrame

ID 0x03104000
Uninstantiable

Inherits from Game::CGameManialinkControl → MwFoundations::CMwNod

Methods

CGameManialinkControl@ GetFirstChild(string ControlId)

void Scroll(vec2 DeltaInGridUnits)

void ScrollBumpTop()

void ScrollBumpBottom()

void ScrollBumpLeft()

void ScrollBumpRight()

Members

const MwFastBuffer<CGameManialinkControl@> Controls

const MwFastBuffer<CGameManialinkControl@> ControlsCache

const MwFastBuffer<CGameManialinkControl@> SubChildsCache

bool ClipWindowActive

vec2 ClipWindowRelativePosition

vec2 ClipWindowSize

bool ScrollActive

vec2 ScrollOffset

const vec2 ScrollAnimOffset

vec2 ScrollMax

vec2 ScrollMin

bool ScrollGridSnap

vec2 ScrollGrid

bool DisablePreload

Inherited methods CGameManialinkControl

bool HasClass(string Class)

bool DataAttributeExists(string DataName)

string DataAttributeGet(string DataName)

void DataAttributeSet(string DataName, string DataValue)

void Show()

void Hide()

void Unload()

void Focus()

Inherited members CGameManialinkControl

const CControlBase@ Control

const CGameManialinkFrame@ Parent

const string ControlId

const MwFastBuffer<string> ControlClasses

vec2 Size

CGameManialinkControl::EAlignHorizontal HorizontalAlign

EAlignHorizontal::Left
EAlignHorizontal::HCenter
EAlignHorizontal::Right
EAlignHorizontal::None

CGameManialinkControl::EAlignVertical VerticalAlign

EAlignVertical::Top
EAlignVertical::VCenter
EAlignVertical::Bottom
EAlignVertical::None
EAlignVertical::VCenter2

bool Visible

vec2 RelativePosition_V3

float ZIndex

float RelativeScale

float RelativeRotation

const vec2 AbsolutePosition_V3

const vec3 AbsolutePosition

const float AbsoluteScale

const float AbsoluteRotation

wstring ToolTip

const bool IsFocused

vec3 RelativePosition

float PosnX

float PosnY

float PosnZ

float Scale

Inherited members CMwNod

string IdName

const MwId Id


Documentation from build 2019-11-19 18:50:52
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