CVisionResourceFile

ManiaPlanet API


CVisionResourceFile

ID 0x0C012000
Instantiable

Inherits from MwFoundations::CMwNod

Members

CVisionResourceShaders@ Shaders

CSystemFidsFolder@ FolderShaderBench

CPlugBitmap@ Bitmap_DeferredDiffuseAmbient

float BlurDepthTestMaxDist

CPlugShaderApply@ ShaderZOnly

CPlugShaderApply@ ShaderZOnly_Alpha01

CPlugShaderApply@ ShaderFillConst

CPlugShaderApply@ ShaderFillConst_Alpha01

CPlugShaderApply@ ShaderDeferredFog

CPlugShaderApply@ Shader3DVolumetricFog

CPlugShaderApply@ ShaderDeferredLightFxCylinder

CPlugShaderApply@ ShaderDeferredLightFxSphere

CPlugShaderApply@ ShaderDeferredBurnSphere

CPlugShaderApply@ ShaderT3Sea

CPlugShaderApply@ ShaderCubeToSphereHdrA2

CPlugShaderApply@ ShaderDecal3dSetInvalid

CPlugShaderApply@ ShaderDecal3dSetInvalidBox

CPlugShaderApply@ ShaderCloudsEdgeLight

CPlugShaderApply@ ShaderCloudsGodLight

CPlugShaderApply@ ShaderCloudsGodMask

CPlugShaderApply@ ShaderMoon2d

CPlugShaderApply@ ShaderShadowFakeQuad

CPlugShaderApply@ ShaderShadowDepthPeel

CPlugShaderApply@ ShaderShadowDepthPeel_Alpha01

CPlugShaderApply@ ShaderSoapBubble

CPlugShaderApply@ ShaderSpecularInHemi_sRGB

CPlugShaderApply@ ShaderSpecularInHemi_Linear

CPlugShaderApply@ ShaderSphereProjInv

CPlugShaderApply@ ShaderWaterSplash_TransformVertices

CPlugShaderApply@ ShaderWaterSplash_IntersectTriangles

CPlugShaderApply@ ShaderWaterSplash_DebugEdges

CPlugShaderApply@ ShaderDecal2d_CV_DefDecal

CPlugShaderApply@ ShaderRasterCircularGauge

CPlugShaderApply@ ShaderBlitCubeMapFromNormal

CPlugFont@ FontDebugText

CPlugShaderApply@ FillVtxColor_sRGB

CPlugShaderApply@ LensFlareOccQuery

CPlugShaderApply@ BlackNoSpec

CPlugShaderApply@ SignedDistanceField_DebugRender

CPlugShaderApply@ AnalyticalEnergyCapsule

CPlugShaderApply@ ShaderEnergyPrismAA

CPlugShaderApply@ FrustumCluster_Dbg

CPlugShaderApply@ RasterMsaaResolveHdr

CPlugFileVHlsl@ VHlslProjector1

CPlugFileVHlsl@ VHlslLensFlareOccQuery

CPlugFileVHlsl@ VHlslFillColor

CPlugFileVHlsl@ VHlslFillColor_Alpha01

CPlugFileVHlsl@ VHlslFill_0001

CPlugFileVHlsl@ VHlslFill_0001_Alpha01

CPlugFileVHlsl@ VHlslFill_0000

CPlugFileVHlsl@ VHlslFillAlpha

CPlugFileVHlsl@ VHlslFillDepthMask

CPlugFileVHlsl@ VHlslDebugTexelPerMeter

CPlugFilePHlsl@ PHlslBitmap

CPlugFilePHlsl@ PHlslBitmapModCV

CPlugFilePHlsl@ PHlslFillConst

CPlugFilePHlsl@ PHlslFillColor

CPlugFilePHlsl@ PHlslFillColor_Alpha01

CPlugFilePHlsl@ PHlslFillAlpha

CPlugFilePHlsl@ PHlslFillDepthMask

CPlugFilePHlsl@ PHlslDebugText

CPlugFilePHlsl@ PHlslDebugTexelPerMeter

CPlugFilePHlsl@ PHlslShadowSmoothDepth

CPlugFilePHlsl@ PHlslShadowDepthAsRed

CPlugFilePHlsl@ PHlslShadowDepthAsRed_Alpha

CPlugFilePHlsl@ PHlslForwardTileCull_DbgDraw

CPlugFilePHlsl@ PHlslRasterDown4x4_SkipX

CPlugFilePHlsl@ PHlslRasterSum2HdrMaps

CPlugFileGPU@ CsCopyRawTexture2D

CPlugFileGPU@ CsMakeMips8x8

CPlugFileGPU@ CsMakeMipsTail8x8

CPlugFileGPU@ CsForwardTileCull

CPlugFileGPU@ CsVolumetricFog_ComputeDensity

CPlugFileGPU@ CsVolumetricFog_RayMarching

CPlugFileGPU@ CsComputeDistanceField_Analytic

CPlugFileGPU@ CsComputeDistanceField_BruteForce

CPlugFileGPU@ CsParticleTileCulling

CPlugFileGPU@ CsParticleTileDebugRender

CPlugFileGPU@ CsPs4ClearHTileVr

CPlugFileVHlsl@ VHlslRasterTc

CPlugShaderApply@ ShaderDownSize2x2AvgInLdr

CPlugShaderApply@ ShaderDownSize3x3AvgInLdr

CPlugShaderApply@ ShaderFilterDown2x2

CPlugShaderApply@ ShaderFilterDown4x4

CPlugShaderApply@ ShaderAddUpscale2x2

CPlugShaderApply@ ShaderDepthUp

CPlugShaderApply@ ShaderDepthDown2x2

CPlugShaderApply@ ShaderDepthDown3x3

CPlugShaderApply@ ShaderDepthDown2x2Range

CPlugShaderApply@ ShaderDepthGutter

CPlugShaderApply@ ShaderColorDepthAlphaDown2x2_Min

CPlugShaderApply@ ShaderGeomToMotion

CPlugShaderApply@ ShaderGeomToMotion_Alpha01

CPlugShaderApply@ ShaderGeomToDepth

CPlugShaderApply@ ShaderGeomToDepth_Alpha01

CPlugShaderApply@ ShaderGeomToEyeLengthBias

CPlugShaderApply@ ShaderGeomToEyeLengthBias_Alpha01

CPlugShaderApply@ ShaderGeomToReflectCubeMap

CPlugShaderApply@ ShaderGeomToReflectCubeDist

CPlugShaderApply@ ShaderGeomToFaceNormal

CPlugShaderApply@ ShaderGeomToFaceNormal_Alpha01

CPlugShaderApply@ ShaderGeomFakeShadows

CPlugShaderApply@ ShaderBoxesRasterBitmapBlendPreMod

CPlugShaderApply@ ShaderT3DynaSpriteDiffuse

CPlugShaderApply@ ShaderFaceNormalFromLinearDepth

CPlugShaderApply@ ShaderRasterDistor2d

CPlugShaderApply@ ShaderRasterGetZ01FromZBuffer

CPlugShaderApply@ ShaderRasterZOnly

CPlugShaderApply@ ShaderRasterBlendCubes

CPlugShaderApply@ ShaderLightFromMap

CPlugShaderApply@ ShaderSmVortexParticle

CPlugShaderApply@ ShaderDeferredZBufferToDist01

CPlugShaderApply@ ShaderDeferredOccZCmp

CPlugBitmap@ BitmapHyperZ

CPlugBitmap@ BitmapDeferredZ

CPlugBitmap@ BitmapDeferredPixelNormalInC

CPlugBitmap@ BitmapDeferredVertexNormalInC

CPlugBitmap@ BitmapDeferredFaceNormalInC

CPlugBitmap@ BitmapDeferredMDiffuse

CPlugBitmap@ BitmapDeferredMSpecular

CPlugBitmap@ BitmapDeferredLightMask

CPlugBitmap@ BitmapDeferredPreShade

CPlugBitmap@ BitmapWaterRefract

CPlugBitmap@ BitmapWaterReflect

CPlugBitmap@ BitmapWaterCaustics

CPlugBitmap@ BitmapPostFxCopyHdrA

CPlugBitmap@ BitmapSwapR8

CPlugBitmap@ BitmapShadowLDir0

CPlugBitmap@ BitmapShadowLDir0_Texture1

CPlugBitmap@ BitmapShadowStaticSprite

CPlugBitmap@ BitmapShadowStaticSprite_T1

CPlugBitmap@ BitmapShadowMaskDepth

CPlugBitmap@ BitmapShadowPssmDepth

CPlugBitmap@ BitmapMotion

CPlugBitmap@ BitmapHeightField

CPlugBitmap@ BitmapCloudsOcc

CPlugBitmap@ BitmapProbeGrid

CPlugBitmap@ BitmapProbeGridSpread1

CPlugBitmap@ BitmapInvFresnelPC3

CPlugBitmap@ BitmapSeaSxSySzPC3

CPlugBitmap@ BitmapToneMap_AutoScale

CPlugBitmap@ BitmapPreLightGenTx

CPlugBitmap@ BitmapPreLightGenTy

CPlugBitmap@ BitmapPreLightGenTz

CPlugBitmap@ BitmapLmDiffuse

CPlugBitmap@ BitmapDefaultFresnelFaceBump

CPlugBitmap@ BitmapReflectCubeHdr

CPlugBitmap@ BitmapReflectCubeHdrLQ

CPlugBitmap@ BitmapReflectCubeLQ_IsForeground

CPlugBitmap@ BitmapImageSpaceReflectCube

CPlugBitmap@ BitmapTranslucentDown

CPlugBitmap@ BitmapOverlayBlur

CPlugBitmap@ BitmapDynaHueIntensGauge

CPlugBitmap@ BitmapDynaTcSxyTzw

CPlugBitmap@ BitmapDynaTcSxyTzw_RenderOverlay

CPlugBitmap@ BitmapPerlinPerm2D

CPlugBitmap@ BitmapPerlinGradOfPerm1D

CPlugBitmap@ BitmapPerlinGrad3OfPerm2D

CPlugBitmap@ BitmapPerlinGrad4OfPerm2D

CPlugBitmap@ BitmapNoise3d_Fog0_32

CPlugBitmap@ BitmapNoise3d_Fog0_64

CPlugFxLensFlareArray@ FxLensFlareArray

CPlugShaderApply@ Shader2dFlareAdd_Hdr

CPlugShaderApply@ Shader2dLensDirtAdd

CPlugShaderApply@ Shader2dLightHistoryUpdate

CPlugBitmap@ BitmapLmLListIndexLow

CPlugBitmap@ BitmapLmLListIndexHigh

CPlugBitmap@ BitmapTileListUv

CPlugBitmap@ BitmapTileList

CPlugBitmap@ BitmapTileMask

CPlugBitmap@ BitmapTileGpu

CPlugBitmap@ BitmapSpecIE_to_Roughness

CPlugBitmap@ EnergyHueIntens_Additif

CPlugBitmap@ EnergyHueIntens_Blend

CPlugBitmap@ RandVec3_2d

Inherited members CMwNod

string IdName

const MwId Id


Documentation from build 2019-11-19 18:50:52
(Page rendering: 0.06 seconds, 13.04 MB)