Trackmania race API for Manialink scripts
Inherits from Game::CGameScriptHandlerPlaygroundInterface → Game::CGameManialinkScriptHandler → MwFoundations::CMwNod
Inherits from Game::CGameScriptHandlerPlaygroundInterface → Game::CGameManialinkScriptHandler → MwFoundations::CMwNod
Trackmania race API for Manialink scripts
bool ValidationGhost_IsVisible()
vec3 ValidationGhost_GetPosition()
const CTrackManiaScriptPlayer@ InputPlayer
const CTrackManiaScriptPlayer@ GUIPlayer
const MwFastBuffer<CTmRaceClientEvent@> RaceEvents
const uint NbLaps
const bool IndependantLaps
const MwFastBuffer<CTrackManiaScriptPlayer@> Players
const MwFastBuffer<CTmRaceRulesScore@> Scores
const MwFastBuffer<int> ClanScores
uint CurPlayerCamera
uint SpectatorTimeshift
const vec3 MapStartLinePos
const MwFastBuffer<vec3> MapCheckpointPos
const MwFastBuffer<vec3> MapFinishLinePos
const bool MapIsLapRace
const uint MapNbLaps
void ShowCurChallengeCard()
void ShowModeHelp()
void CopyServerLinkToClipBoard()
void JoinTeam1()
void JoinTeam2()
void RequestSpectatorClient(bool Spectator)
void SetSpectateTarget(string Player)
void ShowProfile(string Player)
void ShowInGameMenu()
void CloseInGameMenu(CGameScriptHandlerPlaygroundInterface::EInGameMenuResult Result)
void CloseScoresTable()
void PlayUiSound(CGameScriptHandlerPlaygroundInterface::EUISound Sound, int SoundVariant, float Volume)
void Spectate(string Player)
const int GameTime
const CGamePlaygroundClientScriptAPI@ Playground
const CGameManiaPlanetScriptAPI@ ManiaPlanet
CGamePlaygroundUIConfig@ ClientUI
const bool IsSpectator
const bool IsSpectatorClient
const bool UseClans
const bool UseForcedClans
const CGameManiaAppPlaygroundCommon@ ParentApp
const CGameCtnChallenge@ Map
const MwFastBuffer<CGameTeamProfile@> Teams
const bool IsInGameMenuDisplayed
const string CurrentServerLogin
const wstring CurrentServerName
const wstring CurrentServerDesc
const string CurrentServerJoinLink
const wstring CurrentServerModeName
const uint SplitScreenNum
const uint SplitScreenCount
const bool IsTeamMode
const bool IsForcedTeams
bool IsSpectatorMode
const CGamePlayerInfo@ LocalPlayerInfo
const CGameAchievementScriptManager@ AchievementsManager
void Dbg_SetProcessed(CGameManialinkScriptEvent@ Event)
bool IsKeyPressed(int KeyCode)
void EnableMenuNavigation(bool EnableInputs, bool WithAutoFocus, CGameManialinkControl@ AutoBackControl, int InputPriority)
void EnableMenuNavigation2(bool EnableInputs, bool WithAutoFocus, bool WithManualScroll, CGameManialinkControl@ AutoBackControl, int InputPriority)
void OpenLink(string Url, CGameManialinkScriptHandler::ELinkType LinkType)
void TriggerPageAction(string ActionString)
void SendCustomEvent(wstring Type, MwFastBuffer<wstring>& Data)
void PreloadImage(string ImageUrl)
void PreloadAll()
wstring Dbg_DumpDeclareForVariables(CMwNod@ Nod, bool StatsOnly)
const CGameManialinkPage@ Page
const bool PageIsVisible
bool PageAlwaysUpdateScript
const uint Now
const uint Period
const uint CurrentTime
const string CurrentTimeText
const string CurrentLocalDateText
const wstring CurrentTimezone
const CGamePlayerInfo@ LocalUser
const CGameManiaTitle@ LoadedTitle
const CGameManialinkScriptHandler::ESystemPlatform SystemPlatform
ESystemPlatform::None
ESystemPlatform::Steam
ESystemPlatform::UPlay
ESystemPlatform::PS4
ESystemPlatform::XBoxOne
const CGameManialinkScriptHandler::ESystemSkuIdentifier SystemSkuIdentifier
ESystemSkuIdentifier::Unknown
ESystemSkuIdentifier::EU
ESystemSkuIdentifier::US
ESystemSkuIdentifier::JP
const MwFastBuffer<CGameManialinkScriptEvent@> PendingEvents
bool Dbg_WarnOnDroppedEvents
const float MouseX
const float MouseY
const bool MouseLeftButton
const bool MouseRightButton
const bool MouseMiddleButton
const bool KeyUp
const bool KeyDown
const bool KeyLeft
const bool KeyRight
const bool KeyReturn
const bool KeySpace
const bool KeyDelete
bool EnableMenuNavigationInputs
const bool IsMenuNavigationForeground
const CXmlScriptParsingManager@ Xml
const CNetScriptHttpManager@ Http
const CGameVideoScriptManager@ Video
const CAudioScriptManager@ Audio
const CInputScriptManager@ Input
const CGameDataFileManagerScript@ DataFileMgr
const CGameScoreAndLeaderBoardManagerScript@ ScoreMgr
const CGameUserPrivilegesManagerScript@ PrivilegeMgr
const CGameMasterServerRichPresenceManagerScript@ PresenceMgr
const CGameManialinkAnimManager@ AnimMgr
const CSystemPlatformScript@ System
string IdName
const MwId Id
Documentation from build 2019-11-19 18:50:52
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