Inherits from Scene::CSceneLocation → Scene::CSceneObject → MwFoundations::CMwNod
float StereoScreenDist
vec2 FovRectMin
vec2 FovRectMax
iso4 Location
void SetLocation(iso4 Location, CSceneSector@ Sector)
CScene@ Scene
CMwNod@ Motion
string IdName
const MwId Id
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