MwFastBufferCat<CHmsCorpus@> CorpusCats
bool FogByVertex
vec3 FogRGB
CHmsZone::EGxFogFormula FogFormula
EGxFogFormula::None
EGxFogFormula::Exp
EGxFogFormula::Exp2
EGxFogFormula::Linear
CHmsZone::EGxFogSpace FogSpace
EGxFogSpace::CameraFarZ
EGxFogSpace::World
float FogLinearStart
float FogLinearEnd
float FogExpDensity
MwFastBuffer<CHmsPrecalcRender@> PrecalcRenders
const MwFastBufferCat<CHmsCorpusLight@> CorpusLights
const MwFastBuffer<CHmsCorpusLight@> CorpusLightsDyna
const MwFastBuffer<CHmsLightArray@> DynamicLightArrays
const MwFastBuffer<CHmsDecalArray@> DynamicDecalArrays
const MwFastBuffer<CHmsDecalArray@> StaticDecalArrays
bool MRMaskWater
float MRTileH
vec3 MRPoint
vec3 MRNormal
MwFastBuffer<vec4> WaterPlaneEqInWs
bool IVIdMaskReflected
bool IVIdMaskReflectMirror
bool IVIdMaskRefracted
bool IVIdMaskViewDepBump
bool IVIdMaskViewDepOcclusion
bool IVIdMaskOnlyRefracted
bool IVIdMaskHideWhenUnderground
bool IVIdMaskFoilage
bool IVIdMaskHideAlways
bool IVIdMaskHideButPick
bool IVIdMaskBackground
bool IVIdMaskGrassRGB
bool IVIdMaskLightGenP
bool IVIdMaskVehicle
bool IVIdMaskHideOnlyDirect
bool IVIdMaskInvisibleStopBounce
bool IVIdRefReflected
bool IVIdRefReflectMirror
bool IVIdRefRefracted
bool IVIdRefViewDepBump
bool IVIdRefViewDepOcclusion
bool IVIdRefOnlyRefracted
bool IVIdRefHideWhenUnderground
bool IVIdRefFoilage
bool IVIdRefHideAlways
bool IVIdRefHideButPick
bool IVIdRefBackground
bool IVIdRefGrassRGB
bool IVIdRefLightGenP
bool IVIdRefVehicle
bool IVIdRefHideOnlyDirect
bool IVIdRefInvisibleStopBounce
bool SVIdMaskReflected
bool SVIdMaskReflectMirror
bool SVIdMaskRefracted
bool SVIdMaskViewDepBump
bool SVIdMaskViewDepOcclusion
bool SVIdMaskOnlyRefracted
bool SVIdMaskHideWhenUnderground
bool SVIdMaskFoilage
bool SVIdMaskHideAlways
bool SVIdMaskHideButPick
bool SVIdMaskBackground
bool SVIdMaskGrassRGB
bool SVIdMaskLightGenP
bool SVIdMaskVehicle
bool SVIdMaskHideOnlyDirect
bool SVIdMaskInvisibleStopBounce
bool SVIdRefReflected
bool SVIdRefReflectMirror
bool SVIdRefRefracted
bool SVIdRefViewDepBump
bool SVIdRefViewDepOcclusion
bool SVIdRefOnlyRefracted
bool SVIdRefHideWhenUnderground
bool SVIdRefFoilage
bool SVIdRefHideAlways
bool SVIdRefHideButPick
bool SVIdRefBackground
bool SVIdRefGrassRGB
bool SVIdRefLightGenP
bool SVIdRefVehicle
bool SVIdRefHideOnlyDirect
bool SVIdRefInvisibleStopBounce
uint VPackerC3CellX
uint VPackerC3CellY
uint VPackerC3CellZ
const float VPackerPercentCellUsed
const float VPackerAverageObjectPerCell
const float VPackerAveragePackPerCell
const float VPackerAverageKVertPerPack
const float VPackerPercentObjectOutside
const uint VPackerObjectInside
const uint VPackerObjectOutside
const uint VPackerNbUnpackableVSpace
CPlugBitmap@ BitmapWaterFog
CPlugBitmap@ BitmapCubeReflectHardSpecA
CPlugBitmap@ BitmapCubeReflectHdrAlpha2
const CMwNod@ UserData