CGameConnectedClient@ GetClient(string Login)
CGameConnectedClient@ GetClientFromUI(CGamePlaygroundUIConfig@ UI)
void TweakTeamColorsToAvoidHueOverlap()
void TriggerModeScriptEvent2(wstring Type, MwFastBuffer<wstring>& Data)
void SendModeScriptCommandBoolean(string CommandName, bool BoolVal)
void SendModeScriptCommandInteger(string CommandName, int IntVal)
void SendModeScriptCommandReal(string CommandName, float RealVal)
void SendModeScriptCommandText(string CommandName, wstring TextVal)
void RestartMap()
void NextMap()
wstring Dbg_DumpDeclareForVariables(CMwNod@ Nod, bool StatsOnly)