CGamePlaygroundControlSmPlayers

ManiaPlanet API


CGamePlaygroundControlSmPlayers

ID 0x03136000
Instantiable

Inherits from Control::CControlFrame → Control::CControlContainer → Control::CControlBase → Scene::CSceneToy → Scene::CSceneMobil → Scene::CSceneObject → MwFoundations::CMwNod

Methods

void EdClean()

Members

uint ListLineCount

uint ListColumnCount

CControlFrame@ CardModelPlayer

Inherited members CControlFrame

MwFastArray<iso4> ChildsRelativeLocations

Inherited methods CControlBase

void Draw()

void Clean()

void OnAction()

Inherited members CControlBase

UnnamedEnum AlignHorizontal

UnnamedEnum::Left
UnnamedEnum::HCenter
UnnamedEnum::Right
UnnamedEnum::None

UnnamedEnum AlignVertical

UnnamedEnum::Top
UnnamedEnum::VCenter
UnnamedEnum::Bottom
UnnamedEnum::None
UnnamedEnum::VCenter2

CControlStyle@ Style

bool IsReadOnly

bool AddFocusArea

bool DrawBackground

bool InheritVisualStyle

bool KeepFocusWeak

const uint ClipRectAllocatedIndex

const uint ClipRectCurrentIndex

bool DisableI18n

const bool HasSolid

bool IsSubSolid

bool IsDynamic

bool IsFocused

bool IsSelected

bool IsHiddenExternal

const bool IsVisualFocus

const bool IsVisualSelect

const CControlContainer@ Parent

CMwNod@ Nod

string StackText

wstring ToolTip

const bool IsHiddenInternal

const bool IsFocusCaptured

const bool IsUpdateNodNeeded

bool IsCreatedByScript

CPlugTree@ ControlDisplayTree

CPlugTree@ ControlDrawTree

vec2 BoxMin

vec2 BoxMax

CControlLayout@ Layout

const float ClipLength

Inherited methods CSceneMobil

void Show()

void Hide()

void SolidObjectsRefresh()

void LinkForceUpdateAll()

Inherited members CMwNod

string IdName

const MwId Id


Documentation from build 2019-11-19 18:50:52
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