Members
nat3 BlockUnitCoord
MwId AnchorTreeId
vec3 AbsolutePositionInMap
float Yaw
float Pitch
float Roll
bool IsFlying
bool IsAutoPiloted
float Scale
const CGameItemModel@ ItemModel
bool IsLocationInitialised
iso4 BlockLocation
iso4 LocationInBlock
CGameWaypointSpecialProperty@ WaypointSpecialProperty
const MwFastBuffer<CGameCtnAnchoredObject@> NeighbourObjects
const MwFastBuffer<uint> NeighbourObjects_ClipIndex