Methods
					
		
	 void OnRemoveChallenge()
 void OnRemoveChallenge()
Inherits from Game::CGameControlCard → Control::CControlFrame → Control::CControlContainer → Control::CControlBase → Scene::CSceneToy → Scene::CSceneMobil → Scene::CSceneObject → MwFoundations::CMwNod
	 void OnRemoveChallenge()
 void OnRemoveChallenge()
	 const MwFastBuffer<CGameLeague@> Groups
 const MwFastBuffer<CGameLeague@> Groups
	 uint LeagueNameMaxCharsCount
 uint LeagueNameMaxCharsCount
	 const wstring StrFullLeagueName
 const wstring StrFullLeagueName
	 const wstring StrPlayerLeagueRanking
 const wstring StrPlayerLeagueRanking
	 const wstring StrChallengeName
 const wstring StrChallengeName
	 const wstring StrChallengeAuthor
 const wstring StrChallengeAuthor
	 const wstring StrChallengeComments
 const wstring StrChallengeComments
	 const wstring StrCollectionName
 const wstring StrCollectionName
	 const wstring StrCopperPrice
 const wstring StrCopperPrice
	 const wstring StrPlayerName
 const wstring StrPlayerName
	 const wstring StrBronzeScore
 const wstring StrBronzeScore
	 const wstring StrSilverScore
 const wstring StrSilverScore
	 const wstring StrGoldScore
 const wstring StrGoldScore
	 const wstring StrAuthorScore
 const wstring StrAuthorScore
	 const wstring StrPlayerScore
 const wstring StrPlayerScore
	 const wstring StrPlayerOfficialRecord
 const wstring StrPlayerOfficialRecord
	 const string StrCopperString
 const string StrCopperString
	 const wstring StrLeagueName
 const wstring StrLeagueName
	 const uint Medals
 const uint Medals
	 const uint TrainingMedal
 const uint TrainingMedal
	 const uint OfficialMedal
 const uint OfficialMedal
	 const uint NextMedalTime
 const uint NextMedalTime
	 const uint PlayerLeagueRanking
 const uint PlayerLeagueRanking
	 const uint PlayerSkillScore
 const uint PlayerSkillScore
	 const CPlugBitmap@ BmpLeagueLogo
 const CPlugBitmap@ BmpLeagueLogo
	 const CPlugBitmap@ BmpMood
 const CPlugBitmap@ BmpMood
	 const CPlugBitmap@ BmpMod
 const CPlugBitmap@ BmpMod
	 const CPlugBitmap@ BmpBannerGrey
 const CPlugBitmap@ BmpBannerGrey
	 const CPlugBitmap@ BmpBanner
 const CPlugBitmap@ BmpBanner
	 void ForceReconfig()
 void ForceReconfig()
	 void ConnectChilds()
 void ConnectChilds()
	 void DisconnectChilds()
 void DisconnectChilds()
	 CMwNod@ DisplayedNod
 CMwNod@ DisplayedNod
	 bool UseDelays
 bool UseDelays
	 bool UseOwnData
 bool UseOwnData
	 bool SelectionEnabled
 bool SelectionEnabled
	 bool CardFocused
 bool CardFocused
	 bool CardSelected
 bool CardSelected
	 MwFastArray<iso4> ChildsRelativeLocations
 MwFastArray<iso4> ChildsRelativeLocations
	 CControlBase@ AddControl(string Id, vec3 Position, string Label, CMwNod@ Nod, string Stack, string Type, CControlStyle@ Style)
 CControlBase@ AddControl(string Id, vec3 Position, string Label, CMwNod@ Nod, string Stack, string Type, CControlStyle@ Style)
	 CControlBase@ AddInstance(CControlBase@ Model, string Id, vec3 Position)
 CControlBase@ AddInstance(CControlBase@ Model, string Id, vec3 Position)
	 CControlLabel@ AddLabel(string Id, vec3 Position, string Label, CControlStyle@ Style)
 CControlLabel@ AddLabel(string Id, vec3 Position, string Label, CControlStyle@ Style)
	 CControlButton@ AddButtonScript(string Id, vec3 Position, string Label, CMwCmdBlockMain@ Script, CControlStyle@ Style)
 CControlButton@ AddButtonScript(string Id, vec3 Position, string Label, CMwCmdBlockMain@ Script, CControlStyle@ Style)
	 void RemoveControl(CControlBase@ Control)
 void RemoveControl(CControlBase@ Control)
	 MwFastArray<CControlBase@> Childs
 MwFastArray<CControlBase@> Childs
	 bool IsClippingContainer
 bool IsClippingContainer
	 CMwCmdBlockMain@ CreateScript
 CMwCmdBlockMain@ CreateScript
	 bool UseScript
 bool UseScript
	 bool AcceptOwnControls
 bool AcceptOwnControls
	 void Draw()
 void Draw()
	 void Clean()
 void Clean()
	 void OnAction()
 void OnAction()
	 UnnamedEnum AlignHorizontal
 UnnamedEnum AlignHorizontal
 
 UnnamedEnum::Left 
 UnnamedEnum::HCenter 
 UnnamedEnum::Right 
 UnnamedEnum::None		
	 UnnamedEnum AlignVertical
 UnnamedEnum AlignVertical
 
 UnnamedEnum::Top 
 UnnamedEnum::VCenter 
 UnnamedEnum::Bottom 
 UnnamedEnum::None 
 UnnamedEnum::VCenter2		
	 CControlStyle@ Style
 CControlStyle@ Style
	 bool IsReadOnly
 bool IsReadOnly
	 bool AddFocusArea
 bool AddFocusArea
	 bool DrawBackground
 bool DrawBackground
	 bool InheritVisualStyle
 bool InheritVisualStyle
	 bool KeepFocusWeak
 bool KeepFocusWeak
	 const uint ClipRectAllocatedIndex
 const uint ClipRectAllocatedIndex
	 const uint ClipRectCurrentIndex
 const uint ClipRectCurrentIndex
	 bool DisableI18n
 bool DisableI18n
	 const bool HasSolid
 const bool HasSolid
	 bool IsSubSolid
 bool IsSubSolid
	 bool IsDynamic
 bool IsDynamic
	 bool IsFocused
 bool IsFocused
	 bool IsSelected
 bool IsSelected
	 bool IsHiddenExternal
 bool IsHiddenExternal
	 const bool IsVisualFocus
 const bool IsVisualFocus
	 const bool IsVisualSelect
 const bool IsVisualSelect
	 const CControlContainer@ Parent
 const CControlContainer@ Parent
	 CMwNod@ Nod
 CMwNod@ Nod
	 string StackText
 string StackText
	 wstring ToolTip
 wstring ToolTip
	 const bool IsHiddenInternal
 const bool IsHiddenInternal
	 const bool IsFocusCaptured
 const bool IsFocusCaptured
	 const bool IsUpdateNodNeeded
 const bool IsUpdateNodNeeded
	 bool IsCreatedByScript
 bool IsCreatedByScript
	 CPlugTree@ ControlDisplayTree
 CPlugTree@ ControlDisplayTree
	 CPlugTree@ ControlDrawTree
 CPlugTree@ ControlDrawTree
	 vec2 BoxMin
 vec2 BoxMin
	 vec2 BoxMax
 vec2 BoxMax
	 CControlLayout@ Layout
 CControlLayout@ Layout
	 const float ClipLength
 const float ClipLength
	 void Show()
 void Show()
	 void Hide()
 void Hide()
	 void SolidObjectsRefresh()
 void SolidObjectsRefresh()
	 void LinkForceUpdateAll()
 void LinkForceUpdateAll()
	 const CSceneMobil@ Model
 const CSceneMobil@ Model
	 bool IsVisible
 bool IsVisible
	 CHmsItem@ Item
 CHmsItem@ Item
	 CPlugSolid@ Solid
 CPlugSolid@ Solid
	 CPlugSolid@ SolidModel
 CPlugSolid@ SolidModel
	 CMwNod@ LinkedObject
 CMwNod@ LinkedObject
	 MwFastBuffer<CSceneObjectLink@> Links
 MwFastBuffer<CSceneObjectLink@> Links
	 const CMotion@ MotionSolid
 const CMotion@ MotionSolid
	 uint CastedShadows
 uint CastedShadows
	 bool SelfShadow
 bool SelfShadow
	 void SetLocation(iso4 Location, CSceneSector@ Sector)
 void SetLocation(iso4 Location, CSceneSector@ Sector)
	 string IdName
 string IdName
	 const MwId Id
 const MwId Id
	Documentation from build 2019-11-19 18:50:52
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