CPlugBitmapRender::ETrigger TriggerRender
	
		
			
 CPlugBitmapRender::ETrigger::None
 CPlugBitmapRender::ETrigger::Once
 CPlugBitmapRender::ETrigger::EachFrame		 
	
	
	
 uint cFrameToSkip
	
 UnnamedEnum RenderPath
	
		
			
 UnnamedEnum::Normal
 UnnamedEnum::DepthAsAlpha
 UnnamedEnum::GlowInput
 UnnamedEnum::Opacity
 UnnamedEnum::SpecIntens
 UnnamedEnum::LightFromMap
 UnnamedEnum::PlaneDToAlpha		 
	
	
	
 CPlugBitmapRender::ERenderPathFails RenderPathFails
	
		
			
 ERenderPathFails::Ignore
 ERenderPathFails::Hide		 
	
	
	
 bool IVIdMaskReflected
	
 bool IVIdMaskReflectMirror
	
 bool IVIdMaskRefracted
	
 bool IVIdMaskViewDepBump
	
 bool IVIdMaskViewDepOcclusion
	
 bool IVIdMaskOnlyRefracted
	
 bool IVIdMaskHideWhenUnderground
	
 bool IVIdMaskFoilage
	
 bool IVIdMaskHideAlways
	
 bool IVIdMaskHideButPick
	
 bool IVIdMaskBackground
	
 bool IVIdMaskGrassRGB
	
 bool IVIdMaskLightGenP
	
 bool IVIdMaskVehicle
	
 bool IVIdMaskHideOnlyDirect
	
 bool IVIdMaskInvisibleStopBounce
	
 bool IVIdRefReflected
	
 bool IVIdRefReflectMirror
	
 bool IVIdRefRefracted
	
 bool IVIdRefViewDepBump
	
 bool IVIdRefViewDepOcclusion
	
 bool IVIdRefOnlyRefracted
	
 bool IVIdRefHideWhenUnderground
	
 bool IVIdRefFoilage
	
 bool IVIdRefHideAlways
	
 bool IVIdRefHideButPick
	
 bool IVIdRefBackground
	
 bool IVIdRefGrassRGB
	
 bool IVIdRefLightGenP
	
 bool IVIdRefVehicle
	
 bool IVIdRefHideOnlyDirect
	
 bool IVIdRefInvisibleStopBounce
	
 bool SVIdMaskReflected
	
 bool SVIdMaskReflectMirror
	
 bool SVIdMaskRefracted
	
 bool SVIdMaskViewDepBump
	
 bool SVIdMaskViewDepOcclusion
	
 bool SVIdMaskOnlyRefracted
	
 bool SVIdMaskHideWhenUnderground
	
 bool SVIdMaskFoilage
	
 bool SVIdMaskHideAlways
	
 bool SVIdMaskHideButPick
	
 bool SVIdMaskBackground
	
 bool SVIdMaskGrassRGB
	
 bool SVIdMaskLightGenP
	
 bool SVIdMaskVehicle
	
 bool SVIdMaskHideOnlyDirect
	
 bool SVIdMaskInvisibleStopBounce
	
 bool SVIdRefReflected
	
 bool SVIdRefReflectMirror
	
 bool SVIdRefRefracted
	
 bool SVIdRefViewDepBump
	
 bool SVIdRefViewDepOcclusion
	
 bool SVIdRefOnlyRefracted
	
 bool SVIdRefHideWhenUnderground
	
 bool SVIdRefFoilage
	
 bool SVIdRefHideAlways
	
 bool SVIdRefHideButPick
	
 bool SVIdRefBackground
	
 bool SVIdRefGrassRGB
	
 bool SVIdRefLightGenP
	
 bool SVIdRefVehicle
	
 bool SVIdRefHideOnlyDirect
	
 bool SVIdRefInvisibleStopBounce
	
 bool CustomFog
	
 float FogCustomFarZ
	
 bool TreeMipForceLowQ
	
 bool RenderShadows
	
 bool NoShadowMPass
	
 bool RenderProjectors
	
 bool RenderZoneFogG
	
 bool RenderLightFlares
	
 bool InvertY
	
 bool OnePixBorder
	
 bool UseZBuffer
	
 CPlugBitmapRender::ETrigger TriggerClearRGBA
	
		
			
 CPlugBitmapRender::ETrigger::None
 CPlugBitmapRender::ETrigger::Once
 CPlugBitmapRender::ETrigger::EachFrame		 
	
	
	
 vec3 ClearRGB
	
 float ClearAlpha
	
 UnnamedEnum ClearFogColor
	
		
			
 UnnamedEnum::Separate
 UnnamedEnum::Clear_Fog
 UnnamedEnum::Fog_Clear		 
	
	
	
 bool IgnoreClearBitmap
	
 bool HideSun
	
 bool WriteRed
	
 bool WriteGreen
	
 bool WriteBlue
	
 bool WriteAlpha
	
 bool WriteTranslAlpha
	
 bool ForceAlphaToOne
	
 bool ForceAlphaToWrittenZ
	
 CPlugBitmap@ BitmapClear
	
 UnnamedEnum BitmapClearMode
	
		
			
 UnnamedEnum::Fixed
 UnnamedEnum::DayTimeRemapInU		 
	
	
	
 vec2 BitmapClearUV
	
 uint SuperSampleLevel
	
 uint BlurTexelCount
	
 bool BlurWRed
	
 bool BlurWGreen
	
 bool BlurWBlue
	
 bool BlurWAlpha
	
 uint GutterTexelCount
	
 bool HdrToneMap
	
 bool RenderMultiLight
	
 bool UpdateForEachCamera
	
 CPlugBitmapRenderSub@ RenderSub