CGameEditorBullet

ManiaPlanet API


CGameEditorBullet

ID 0x03198000
Uninstantiable

Inherits from MwFoundations::CMwNod

Methods

void ParamModePoint()

void ParamModeSphereFull()

void ParamModeSphereEmpty()

void ParamModeDisc()

void ParamModeCircle()

Members

CPlugParticleEmitterModel@ ParticleEmitterModel

CPlugBeamEmitterModel@ BeamEmitterModel

CPlugBeamEmitterSubModel@ BaseSubModel

float SubModelSphereRadMax

float SubModelSphereThickness

float SubModelViscosity

float SubModelFriction

float SubModelLength

float SubModelLengthVar

float SubModelRotation

float SubModelRotationVar

float SubModelLife

float SubModelLifeVar

float SubModelParticlesCount

float SubModelSize

float SubModelSizeSlider

float SubModelSizeVar

float SubModelSizeEndScale

float SubModelIntensVar

float SubModelIntens

float SubModelIntensSlider

float SubModelWeight

float SubModelPersistence

float SubModelEmitterCoef

float SubModelDiscMaxZ

float SubModelDiscVelRad

float SubModelDiscVelLong

float SubModelDiscRadMax

float SubModelDiscThickness

uint SubModelParticlesCountSplash

float SubModelLengthPitchMin

float SubModelLengthPitchMax

float SubModelIntensFadeIn

float SubModelIntensFadeOut

bool SubModelUseCustomColor

bool SubModelCameraSpace

string BulletName

float BulletScale

string BulletSubModelName

float BulletSpeed

float BulletMass

float BulletFluidFriction

float BulletHitboxRadius

float BulletLifeTime

float BulletLifeTimeAfterFirstImpact

wstring BulletPattern

bool BulletExplodeOnEndLife

uint BulletRebounds

bool BulletBounceOnTechWall

float BulletImpactBouncingN

float BulletImpactBouncingT

wstring BulletType

float BulletHomingDist

float BulletHomingPeriod

float BulletHomingAngularSpeed

uint BulletHomingLockDuration

float BulletGuidedAngularSpeed

uint BulletGuidedMinLifeTime

bool BulletShowPlayerExplosion

bool BulletShowDebris

bool BulletShowPlayerLaserExplosion

bool BulletShowLaserDebris

bool BulletLaserModifyFOV

bool BulletModifyFOV

uint PatternBulletCount

float PatternBulletRadius

float PatternBulletSpinSecond

float PatternBulletBlendDuration

uint NoPatternBulletCount

float NoPatternBulletDispersionAngle

float NoPatternBulletSpeedCoef

float PatternBulletMinApexTime

bool PatternBulletApexRegroup

bool PatternBulletRandomRotations

float BulletEDRResting

float BulletEDRFlying

float BulletBlowRadius

float BulletBlowStrength

float BulletBlowVerticalScale

float BulletDamageRadius

float BulletBlowAttenuation

uint BulletDamageDirectHit

uint BulletDamage

float BulletDamageAttenuation

bool BulletExplosionOnAllPlayers

bool BulletIsFlare

float BulletFlareAttractionRadius

float BulletFlareExplosionRadius

bool BulletIsWard

float BulletWardRadius

const wstring IsLaser

const wstring LaserType

float LaserUVScale

float LaserUSpeed

float LaserVSpeed

uint LaserCylinderSideCount

bool LaserBackface

uint LaserDuration

float LaserRadius

float LaserRadiusAtOneMeter0

float LaserRadiusAtOneMeter1

uint LaserDamage

uint HelixVerticesCountPerTurn

float HelixTurnLength

float HelixOutterRadius

float HelixInnerRadius

float HelixStartAngle

uint HelixMaxHelixCount

bool HelixClockWise

float DoubleHelixStartAngle

bool DoubleHelixClockWise

uint BWSNbRadialSubDiv

uint BWSNbVerticalSubDiv

uint BWSNbSpheresPerMeter

float BWSRadius

float BWSStartDistance

float BWSStepAngle

float BWSEndDistance

float BWSSpeed

uint BWCNbSubDiv

float BWCStepSize

float BWCOutterRadius

float BWCInnerRadius

float BWCHalfWidth

float BWCTimeStartFade

float BWCFadeSpeed

uint LightningcBeam

float LightningDistStep

float LightningMaxJitterDistPerStep

float LightningJitterRadius

float LightningLenMax

float LightningFadeTimeScale

float LightningFadeTimeOffset

float SoundParamVolume

const MwFastBuffer<CPlugBulletModel@> BulletModels

Inherited members CMwNod

string IdName

const MwId Id


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